Ranging |
Weapons & Info |
Thrown Weapons
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Ranging:
This skill is used to attack other people and monsters from a
distance. This skill involves bows
& arrows (can
be crafted with Fletching skill),
or crossbows & bolts. If there is not a direct line of sight
between you and the monster you want to shoot at, then you will not shoot at
it. If you are attacked while you are shooting a monster, you will
stop shooting and start Fighting with your hands. You must have
arrows or bolts in your inventory, the proper ranging lvl to wield the bow,
and the proper bow for equipping the arrows/bolts. As soon as you hit
your target with an arrow (if it is a NPC), it will attempt to attack
you. The best way to avoid being physically attacked is to have
something between your target and you that you can still shoot over (table,
fence, counter, etc.). Another way is to range a monster or person who
is under attack by another player (this really ticks off the attacking
player though). All arrows that do not hit the intended target can be
found lying on the ground. Should you travel out of your
"cover" without killing the target NPC, the NPC will then follow
and attack you (unless someone else attacks it).
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Thrown
Weapons
(non-stackable):
These weapons cannot be stacked like arrows can. More damage will be
done by these weapons. Also, if one of these weapons is equipped when you
are attacked, you will use the weapon to defend yourself.
Weapon |
Picture |
Damage |
Spear (bronze, iron, steel, mithril,
adamanite, runeite) |
( ,
,
,
n/a, n/a, n/a) |
n/a |
Throwing Knife (bronze, iron, steel,
mithril, adamanite, runeite) |
(n/a, n/a, n/a, n/a, n/a, n/a) |
n/a |
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